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Positions

3D Artist

Position Task Status
Modeler Create Characters/NPC's Open
  • You have a very good sense of observation.
  • You have a strong artistic sense.
  • You have strong knowledge of biped muscular anatomy (male/female, child/adult)
  • You always give the best of your skills.
  • You have good sense of proportion, shape and volume.
  • You can model in Low and High-poly.
  • You can sculpt in 3D
  • You can optimize a mesh.
  • You have good knowledge of topology.
  • You know how to make optimized UV maps.
  • You know how to bake normals.
Modeler Create Monsters Open
  • You have a very good sense of observation.
  • You have a strong artistic sense.
  • You have strong knowledge of biped and quadruped muscular anatomy t)
  • You always give the best of your skills.
  • You have good sense of proportion, shape and volume.
  • You can model in Low and High-poly.
  • You can sculpt in 3D
  • You can optimize a mesh.
  • You have good knowledge of topology.
  • You know how to make optimized UV maps.
  • You know how to bake normals.
Modeler Create Static Models Open
  • You have a very good sense of observation.
  • You have a strong artistic sense.
  • You always give the best of your skills.
  • You have good sense of proportion, shape and volume.
  • You can model in Low and High-poly.
  • You can optimize a mesh.
  • You have good knowledge of topology.
  • You know how to make optimized UV maps.
  • You know how to bake normals.
Animator Create biped motion Open
  • Knowledge in biped motion
  • Basic knowledge in anatomy and bio-mechanics.
  • Detailed observation.
  • You are able to interpret actions and reproduce them in 3D
  • You master the 12 principles of animation.
  • You can animate in Blender 3D
  • You seek perfection.
Rigger Create rig from 3D Model Open
  • You have knowledge in general anatomy.
  • You have knowledge of Muscular and Bone structure of various living form.
  • You have knowledge in bio-mechanics.
  • You can create an optimized Armature using FK/IK and controllers.
  • You can properly Skin an Armature to a mesh in Blender 3D.
  • You can create shape keys/ Morph target in Blender 3D for facial expressions.
  • You're detail oriented.

2D Artist

Position Task Status
Concept Create Environmental Backdrops Open
  • You are able to produce environment concept arts
  • You have a lot of Ideas and you're able to draw them.
  • Digital and traditional drawings are both good (have a scanner)
  • You have a good knowledge of colors, proportion, perspective and composition.
  • You care about details.
  • You can follow directives to guide your artistic workflow.
Concept Create Character/Monster Concept Art Open
  • You are able to produce character/monster sketches
  • You have a lot of Ideas and you're able to draw them.
  • Digital and traditional drawings are both good
  • You have a good knowledge of colors, proportion, perspective and composition.
Concept Create Weapon Concept Art Open
  • You are able to produce weapon sketches
  • You have a lot of Ideas and you're able to draw them.
  • Digital and traditional drawings are both good
  • You have a good knowledge of colors, proportion, perspective and composition.
Texture Create Monster/Character/Static Textures Open
  • You are experienced with Image Editing Software (Photoshop, Gimp etc.)
  • You are experienced with 3D Software (3ds Max, Mayaa, Blender, etc.)
  • You can set-up a Material properly (Creating Diffuse-, Normal-, Specular-maps)
  • You know how to make optimized UV maps
  • You're detail oriented.

Programmer

Position Task Status
AI Create AI (Planning / C++ / Blueprint) Closed
  • You are experienced in how to layout Systems
  • You are experienced in C++ (General)
  • You know how to use Behavior Trees
Communication Communcation between Sockets/TCP/XMPP (C# / C++ / Blueprint) Closed
  • You are fairly experienced in C# (General, Sockets)
  • You are experienced in C++ (General, Sockets)
Gameplay Implement Game Rules/Features (Planning / C++ / Blueprint) Open
  • You are experienced in how to layout Systems
  • You are experienced in C++ (General, UE4)

Designer

Position Task Status
Designer Design game mechanics Closed
TBD
Level Create Floors Closed
TBD
Writer Write Quests, Floor- Monster- Character descriptions, sub-story and events Open
What we need from our Writers is to create the Floors. As a writer, you are the very first step in the creation of this big world. Your job is to create plots, stories, quests, monsters, bosses, characters, factions, towns, locations, etc. And you shall gather all of that to create a complex and well grounded Floor. You said in a quest the player goes North-West and climb a mountain with crystal mushrooms? Alright, our level designer will put a mountain there and our 3D artists will make mushrooms! You are the ones who make the Lore, you make this world consistent. From here to release, what our writers need to work is Floor 1 to 10. We need as much detailed information as possible about those floors and their content.

Sound

Position Task Status
Music Producer composing and producing of music, creating sound effects and sound positioning Closed